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[Freeciv-Dev] Re: Buggy Diplomatic State (PR#1146)
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[Freeciv-Dev] Re: Buggy Diplomatic State (PR#1146)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Buggy Diplomatic State (PR#1146)
From: Gregory Berkolaiko <gberkolaiko@xxxxxxxxxxx>
Date: Tue, 18 Dec 2001 11:02:33 -0800 (PST)

 --- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote: 
> On Tue, Dec 18, 2001 at 04:06:59PM +0000, Gregory Berkolaiko wrote:
> > 
> > Here is a fix.  Please test.
> 
> And what about the comment? Don't you think it has a purpose to stand
> there?

I rather suspect it _had_ a purpose.  See also comment in
neutralize_ai_player.  Looks like complete nonsense to me, how rulesets
can be affected by diplomatic state?

My opinion: delete the lines and see what breaks.
My bet: nothing breaks.

Can you trace a particular line in CVS somehow?

G.

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