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[Freeciv-Dev] Re: Buggy Diplomatic State (PR#1146)
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[Freeciv-Dev] Re: Buggy Diplomatic State (PR#1146)

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To: Christian Knoke <ChrisK@xxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Buggy Diplomatic State (PR#1146)
From: Gregory Berkolaiko <gberkolaiko@xxxxxxxxxxx>
Date: Mon, 17 Dec 2001 21:21:40 +0000 (GMT)

 --- Christian Knoke <ChrisK@xxxxxxxx> wrote: 
> On Mon, Dec 17, 2001 at 10:30:51AM +0100, Raimar Falke wrote:
> > On Sun, Dec 16, 2001 at 02:47:26PM -0800, Christian Knoke wrote:
> > > CVS 16 DEC 2001 Linux i386 GTK
> > > 
> > > In a game with several AI's, some already contacted,
> > > others not, player report shows correctly "No contact" or "War",
> > > resp.
> > > 
> > > After save and reload of the game it shows all "War".
> > 
> > Same as 957.
> > 
> 
> Yes, and after 3 months, we may eventually be lucky to find so
> who volunteers to fix it 8-)

Not that such bug affects anything, but it can be fixed by removing lines

1986 -- 2001 from server/savegame.c

Seems to work for me.

G.


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