[Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108)
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On Fri, Dec 14, 2001 at 12:00:57PM +0000, Gregory Berkolaiko wrote:
> --- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote:
> > On Thu, Dec 13, 2001 at 06:34:05PM +0000, Gregory Berkolaiko wrote:
> > > --- Jason Short <vze2zq63@xxxxxxxxxxx> wrote:
> > >> I don't understand what Raimar is saying. Why will the current
> > >> interface Gregory has not be extensible? Just pass in a local
> > >> warmap instead of NULL, and it'll use that variable instead. Of
> > >> course, you'll have to initialize it separately - but that's
> > >> probably a good thing;
> >
> > >> if you have a warmap for each city you don't want to free and
> > >> re-malloc each time you generate a new one.
> >
> > Good point.
> >
>
> So which interface should I be aiming for?
>
> And do you think this patch is useful and will be accepted under certain
> conditions (if so, specify the conditions)?
For a transition time I think a parallel interface would be good. This
allows you to change one function at a time to use a local warmap and
also reduce the patch size.
struct move_cost_map *cost_map_create(struct city *pcity, struct unit *punit);
void cost_map_destory(struct move_cost_map *p);
int cost_map_sea_cost(struct move_cost_map *p, int x,int y);
int cost_map_land_cost(struct move_cost_map *p, int x,int y);
You can exchange "cost_map_" with something different. And if you use
"warmap" you have to explain what "warmap" means ;) The first patch
has to do the changes in gotohand.c (please don't introduce extra
cache rules, in the long run we want to avoid the global warmap). And
than a series of patches which each centered around a
generate_warmap() call. Something like this.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Many of my assistants were fans of Tolkien, who wrote 'Lord of the Rings'
and a number of other children's stories for adults. The first character
alphabet that was programmed for my plotter was Elvish rather than Latin."
-- from SAIs "life as a computer for a quarter of a century"
- [Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108), (continued)
- [Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108), Raimar Falke, 2001/12/14
- [Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108), Gregory Berkolaiko, 2001/12/14
- [Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108), Raimar Falke, 2001/12/14
- [Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108), Gregory Berkolaiko, 2001/12/14
- [Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108), Jason Short, 2001/12/13
- [Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108), Gregory Berkolaiko, 2001/12/13
- [Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108), Raimar Falke, 2001/12/13
- [Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108), Gregory Berkolaiko, 2001/12/14
- [Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108),
Raimar Falke <=
- [Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108), Gregory Berkolaiko, 2001/12/15
- [Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108), Gregory Berkolaiko, 2001/12/15
- [Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108), Raimar Falke, 2001/12/16
- [Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108), Gregory Berkolaiko, 2001/12/16
- [Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108), Raimar Falke, 2001/12/16
- [Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108), Gregory Berkolaiko, 2001/12/16
- [Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108), Raimar Falke, 2001/12/16
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