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[Freeciv-Dev] Re: Correct turns to change (growth) in special case
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[Freeciv-Dev] Re: Correct turns to change (growth) in special case

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To: Daniel Sjölie <deepone@xxxxxxxxxx>, Freeciv List <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Correct turns to change (growth) in special case
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 4 Dec 2001 12:37:24 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Tue, Dec 04, 2001 at 11:44:04AM +0100, Daniel Sjölie wrote:
> 
> Ok, let's see if I get this mail myself... :)
> 
> Turns to change (growth) was incorrect when you had a city with a more
> than full granary... Only way I know to get this is by conquering a city
> with almost full granary... (The city will shrink and the required
> granary size for growth will be less than the current food stock)

> Here's a patch to fix this... (All this is gtk-client only)

Which pretty much shows that a unified version of this method is
needed. Just similar to city_turns_to_build.

        Raimar

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 email: rf13@xxxxxxxxxxxxxxxxx
  Two OS engineers facing a petri net chart:
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