[Freeciv-Dev] Re: Correct turns to change (growth) in special case
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On Tue, Dec 04, 2001 at 11:44:04AM +0100, Daniel Sjölie wrote:
>
> Ok, let's see if I get this mail myself... :)
>
> Turns to change (growth) was incorrect when you had a city with a more
> than full granary... Only way I know to get this is by conquering a city
> with almost full granary... (The city will shrink and the required
> granary size for growth will be less than the current food stock)
> Here's a patch to fix this... (All this is gtk-client only)
Which pretty much shows that a unified version of this method is
needed. Just similar to city_turns_to_build.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
Two OS engineers facing a petri net chart:
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