[Freeciv-Dev] Correct turns to change (growth) in special case
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Ok, let's see if I get this mail myself... :)
Turns to change (growth) was incorrect when you had a city with a more
than full granary... Only way I know to get this is by conquering a city
with almost full granary... (The city will shrink and the required
granary size for growth will be less than the current food stock)
Here's a patch to fix this... (All this is gtk-client only)
/Daniel
--
Now take a deep breath, smile and don't take life so seriously... :)
conquered_city_growing.diff
Description: Text document
- [Freeciv-Dev] Correct turns to change (growth) in special case,
Daniel Sjölie <=
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