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[Freeciv-Dev] Correct turns to change (growth) in special case
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[Freeciv-Dev] Correct turns to change (growth) in special case

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To: Freeciv List <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Correct turns to change (growth) in special case
From: Daniel Sjölie <deepone@xxxxxxxxxx>
Date: Tue, 4 Dec 2001 11:44:04 +0100

Ok, let's see if I get this mail myself... :)

Turns to change (growth) was incorrect when you had a city with a more
than full granary... Only way I know to get this is by conquering a city
with almost full granary... (The city will shrink and the required
granary size for growth will be less than the current food stock)

Here's a patch to fix this... (All this is gtk-client only)

/Daniel

-- 
Now take a deep breath, smile and don't take life so seriously... :)

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