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[Freeciv-Dev] Re: Documentation, Usability and Development
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[Freeciv-Dev] Re: Documentation, Usability and Development

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To: Justin Moore <justin@xxxxxxxxxxx>
Cc: Freeciv Developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Documentation, Usability and Development
From: Petr Baudis <pasky@xxxxxxxxxxx>
Date: Sun, 2 Dec 2001 20:16:01 +0100

> > > Strategic advice:
> > >   It would probably be helpful to write a simple set of advisors
> > >   to say what techs/production focuses/government etc. would be
> > >   best so that you can start playing decently without learning
> > >   strategy the hard way.
> >
> > IMHO this be done better if the people read some docu (yes I know
> > nobody read anymore).
> 
>    What is the status of the AI advisors?  I see it's kind of hit-and-miss
> in the current codebase.  Is anyone working on this?
I'm trying to, but it will yet take some time, minimally until we will be done
with cleanup of AI (reviewers always welcomed ;-) and fix some pieces of AI
strategy (basically at least incorporating Ross' patches it looks now).

-- 

                                Petr "Pasky" Baudis

UN*X programmer, UN*X administrator, hobbies = IPv6, IRC, FreeCiv hacking
.
  "A common mistake that people make, when trying to design
   something completely foolproof is to underestimate the
   ingenuity of complete fools."
     -- Douglas Adams in Mostly Harmless
.
Public PGP key, geekcode and stuff: http://pasky.ji.cz/~pasky/


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