[Freeciv-Dev] Re: unit flags/capabilities
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On Thursday 29 November 2001 02:40 am, Petrus Viljoen wrote:
> Andrew Sutton wrote:
> > the basic idea is that the category defines some simple rules for
> > behavior and properties of a unit. for example, a unit class can only
> > have one flag set from the unit class. however, it can combine flags from
> > other classes like combat ops (can bomb, can do air superiority).
>
> Dont limit the "unit class" to only have one flag.
>
> WHAT about amphibious / hover craft etc....
i didn't. there's now way to enforce that anyway. i thought about it last
night and actually documented the amphibious case.
andy
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