Complete.Org: Mailing Lists: Archives: freeciv-dev: November 2001:
[Freeciv-Dev] Re: unit flags/capabilities

[Freeciv-Dev] Re: unit flags/capabilities

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Andrew Sutton <ansutton@xxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: unit flags/capabilities
From: Petrus Viljoen <viljoenp@xxxxxxxxxxx>
Date: Thu, 29 Nov 2001 09:40:31 +0200

Andrew Sutton wrote:

> the basic idea is that the category defines some simple rules for behavior
> and properties of a unit. for example, a unit class can only have one flag
> set from the unit class. however, it can combine flags from other classes
> like combat ops (can bomb, can do air superiority).

Dont limit the "unit class" to only have one flag.

WHAT about amphibious / hover craft etc....

[Prev in Thread] Current Thread [Next in Thread]