[Freeciv-Dev] Re: unit flags/capabilities
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Andrew Sutton wrote:
>
> the basic idea is that the category defines some simple rules for behavior
> and properties of a unit. for example, a unit class can only have one flag
> set from the unit class. however, it can combine flags from other classes
> like combat ops (can bomb, can do air superiority).
>
Dont limit the "unit class" to only have one flag.
WHAT about amphibious / hover craft etc....
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