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[Freeciv-Dev] Re: zoom
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To: Karl-Ingo Friese <kif@xxxxxxxxxxxxxxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: zoom
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 29 Oct 2001 13:39:03 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Mon, Oct 29, 2001 at 01:15:33PM +0100, Karl-Ingo Friese wrote:
> On Mon, 29 Oct 2001, Raimar Falke wrote:
> 
> > On Mon, Oct 29, 2001 at 12:31:37PM +0100, Karl-Ingo Friese wrote:
> > > Hello there,
> > >
> > > as some of you might already know, I added a zoom feature
> > > to teamciv. Now I think about adapting that patch to CVS.
> > > However, before I do, I'd like to discuss a few things:
> > >
> > > a) zooming takes both: memory and CPU time. CPU time at
> > >    initializing, memory afterward. It might be better
> > >    to add this as an optionial feature for slower machines.
> > >    Any suggestions how this should be done ?
> >
> > Make it a command line switch? How fast/slow it is really?
> 
> The initiaizing takes about 10-20 seconds on an Athlon 800,
> depending on how many zoom levels you want (currently hard-
> coded).

How many zoom levels are this? How many sprites? Do you use a gdk/gtk
method or a selfmade?

> After that, the zoom itself is smooth.

> Download teamciv and try for yourself ;)

First give me some time.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
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