[Freeciv-Dev] Re: new patch: rapturedelay
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On Sat, Oct 27, 2001 at 02:55:53PM +0200, Karl-Ingo Friese wrote:
> Hello there,
>
> attached is a patch for a new server variable "rapturedelay".
> It simply sets the number of turns a city has to celebrate
> before it grows by rapture. Instead of every turn (as before)
> it will grow every n-th turn, where n is the value of
> rapturedelay.
>
> Default is 1 for traditional reasons.
> rapturedelay 2 is quite healthy for game balance.
IMHO this should be named raptureinterval or similar.
Raimar
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