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[Freeciv-Dev] new patch: rapturedelay
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To: <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] new patch: rapturedelay
From: Karl-Ingo Friese <kif@xxxxxxxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 27 Oct 2001 14:55:53 +0200 (CEST)

Hello there,

attached is a patch for a new server variable "rapturedelay".
It simply sets the number of turns a city has to celebrate
before it grows by rapture. Instead of every turn (as before)
it will grow every n-th turn, where n is the value of
rapturedelay.

Default is 1 for traditional reasons.
rapturedelay 2 is quite healthy for game balance.

Enjoy,
Ingo

PS: For further details see

    http://www-c.informatik.uni-hannover.de/~kif/civ/teamciv.html

    -> Features Page -> Rapture Delay (at the bottom of the page)

-- 

Karl-Ingo Friese
kif@xxxxxxxxxxxxxxxxxxxxxxxxxx

Attachment: rapture_patch.txt
Description: Text document


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