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[Freeciv-Dev] Re: new_city_dialog ver 12
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[Freeciv-Dev] Re: new_city_dialog ver 12

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To: Daniel Sjölie <deepone@xxxxxxxxxx>, Mike Kaufman <mkaufman@xxxxxxxxxxxxxx>, Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: new_city_dialog ver 12
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 24 Oct 2001 19:15:59 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Wed, Oct 24, 2001 at 07:05:08PM +0200, Daniel Sjölie wrote:
> On 2001-10-24 15:42:32, Raimar Falke wrote:
> > On Tue, Oct 23, 2001 at 12:49:32PM +0200, Raimar Falke wrote:
> > > On Sun, Oct 21, 2001 at 07:44:21PM -0500, Mike Kaufman wrote:
> > About version 13:
> > 
> > > The wrapping of the happiness texts are still wrapped at the wrong
> > > width. You may want to use a fixed layout.
> > 
> > > If the Granary is "130/130" the number of turns is 0. It should be
> > > 1.
> > 
> > "Can't grow" is missing.
> 
> When I try this I think it's too long for comfort...
> How about "Change in:  blocked [red]"?

If you think "Can't grow" is too long.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "We just typed make..."
    -- Stephen Lambrigh, Director of Server Product Marketing at Informix,
                         about porting their Database to Linux


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