[Freeciv-Dev] Re: premature end of goto (PR#1009)
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--- Christian Knoke <ChrisK@xxxxxxxx> wrote:
> Am Samstag, 13. Oktober 2001 01:20 schrieb Christian Knoke:
> > CVS 12 OCT 2001 Linux i386 Gtk+
> >
> > The execution of the goto command sometimes stops
> > before the unit reaches the endpoint, if other *own*
> > units are *aside* the route.
> >
>
> To be more precise, Goto and Connect doesn't work any more
> in many cases, it often stops after the first turn.
mea culpa
please try the attached patch.
if problems are not fixed, please send me the savegames.
Sorry,
G.
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or your free @yahoo.ie address at http://mail.yahoo.ie --- freeciv/server/unittools.c Sat Oct 6 13:54:31 2001
+++ freeciv_mod/server/unittools.c Sat Oct 13 23:01:44 2001
@@ -3134,7 +3134,7 @@
return GR_FOUGHT;
}
- if (!res) {
+ if (!res && punit->moves_left) {
freelog(LOG_DEBUG, "move idling\n");
handle_unit_activity_request(punit, ACTIVITY_IDLE);
return GR_FAILED;
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