[Freeciv-Dev] Re: PATCH: remove map_adjust_[xy] invocations from server
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Here is an updated version of the patch. It is much smaller now that
smooth_map() has been dealt with separately. It may conflict with the
map_inx patch; this should be easy to fix once one of them is in CVS.
jason ? rc
Index: server/mapgen.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/mapgen.c,v
retrieving revision 1.73
diff -u -r1.73 mapgen.c
--- server/mapgen.c 2001/10/09 15:27:33 1.73
+++ server/mapgen.c 2001/10/10 15:18:30
@@ -801,7 +801,7 @@
if (terrain_is_clean(x,y)) {
if (map_get_terrain(x, y) != T_RIVER &&
!(map_get_special(x, y) & S_RIVER)) {
- map_set_terrain(map_adjust_x(x), y, T_HILLS);
+ map_set_terrain(x, y, T_HILLS);
}
cartesian_adjacent_iterate(x, y, x1, y1) {
if (myrand(100) > 66 &&
Index: server/maphand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/maphand.c,v
retrieving revision 1.86
diff -u -r1.86 maphand.c
--- server/maphand.c 2001/09/12 09:12:14 1.86
+++ server/maphand.c 2001/10/10 15:18:31
@@ -771,8 +771,11 @@
***************************************************************/
int map_get_known_and_seen(int x, int y, struct player *pplayer)
{
- int offset = map_adjust_x(x)+map_adjust_y(y)*map.xsize;
- int playerid=pplayer->player_no;
+ int offset, playerid=pplayer->player_no;
+
+ assert(is_real_tile(x, y));
+ normalize_map_pos(&x, &y);
+ offset = map_inx(x, y);
return ((map.tiles + offset)->known) & (1u << playerid) &&
(pplayer->private_map + offset)->seen;
Index: server/settlers.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/settlers.c,v
retrieving revision 1.111
diff -u -r1.111 settlers.c
--- server/settlers.c 2001/10/04 20:23:37 1.111
+++ server/settlers.c 2001/10/10 15:18:32
@@ -404,10 +404,11 @@
(via goto)
**************************************************************************/
static int is_already_assigned(struct unit *myunit, struct player *pplayer,
int x, int y)
-{
- x=map_adjust_x(x);
- y=map_adjust_y(y);
- if (same_pos(myunit->x, myunit->y, x, y) ||
+{
+ assert(is_real_tile(x, y));
+ normalize_map_pos(&x, &y);
+
+ if (same_pos(myunit->x, myunit->y, x, y) ||
same_pos(myunit->goto_dest_x, myunit->goto_dest_y, x, y)) {
/* I'm still not sure this is exactly right -- Syela */
unit_list_iterate(map_get_tile(x, y)->units, punit)
Index: server/unittools.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/unittools.c,v
retrieving revision 1.140
diff -u -r1.140 unittools.c
--- server/unittools.c 2001/10/06 11:54:31 1.140
+++ server/unittools.c 2001/10/10 15:18:34
@@ -1627,12 +1627,12 @@
punit->id=get_next_id_number();
idex_register_unit(punit);
punit->owner=pplayer->player_no;
- punit->x = map_adjust_x(x); /* was = x, caused segfaults -- Syela */
- punit->y=y;
- if (y < 0 || y >= map.ysize) {
- freelog(LOG_ERROR, "Whoa! Creating %s at illegal loc (%d, %d)",
- get_unit_type(type)->name, x, y);
- }
+
+ assert(is_real_tile(x, y));
+ normalize_map_pos(&x, &y); /* Should be handled by caller. --JDS */
+ punit->x = x;
+ punit->y = y;
+
punit->goto_dest_x=0;
punit->goto_dest_y=0;
|
|