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[Freeciv-Dev] Re: [Patch] CMA2.0
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[Freeciv-Dev] Re: [Patch] CMA2.0

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To: Christian Knoke <ChrisK@xxxxxxxx>
Cc: Freeciv Developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [Patch] CMA2.0
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 7 Oct 2001 09:14:22 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Sun, Oct 07, 2001 at 12:15:54AM +0200, Christian Knoke wrote:
> Am Samstag,  6. Oktober 2001 23:45 schrieb Raimar Falke:
> 
> > > On Sat, Oct 06, 2001 at 07:58:08PM +0100, Gregory Berkolaiko wrote:
> > >  --- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote:
> > > > > Looks very nice, but aborts on large cities (>3 ?)
> > > >
> > > > Well it worked with citied of size 21.
> > >
> > > Maybe I attached wrong patches or in wrong order...
> > > It would be good if it was in one pack.
> > >
> >
> > The attached patch fixes the problem.
> >
> 
> I'm sorry, its hard to track down which are the valid
> patches of yours, and to what version of CVS to apply.
> 
> I don't know whether I can be helpful with testing your
> code as a non-coder at all, but I certainly won't be, if I 
> don't know what and when to patch :-|
> 
> Maybe you can upload the (always) newest versions to ftp
> and indicate which CVS version to patch against?

It isn't this hard: I have already applied the tile_trade patch to
CVS. To test CMA you only need the base patch and the disorder_fix.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
  The trick is to keep breathing.


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