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[Freeciv-Dev] Re: Assertion failure. (PR#986)
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[Freeciv-Dev] Re: Assertion failure. (PR#986)

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To: rf13@xxxxxxxxxxxxxxxxxxxxxx
Cc: Andreas Kemnade <akemnade@xxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Assertion failure. (PR#986)
From: Gaute B Strokkenes <gs234@xxxxxxxxx>
Date: Wed, 03 Oct 2001 11:55:18 +0100

On Wed, 3 Oct 2001, hawk@xxxxxxxxxxxxxxxxxxxxxxx wrote:
> On Wed, Oct 03, 2001 at 09:58:22AM +0200, Andreas Kemnade wrote:
>> Raimar Falke writes:
>>  > On Sun, Sep 30, 2001 at 07:37:47PM -0700, Gaute B Strokkenes
>>  > wrote:
>>  > > 
>>  > >  gs234@kern:~/freeciv$ ./ser -f civgame1905.sav.gz This is the
>>  > >  server for Freeciv version 1.12.1-devel You can learn a lot
>>  > >  about Freeciv at http://www.freeciv.org/ 2: Loading saved
>>  > >  game: civgame1905.sav.gz 2: Loading rulesets civserver:
>>  > >  city.c:134: base_city_map_to_map: Assertion
>>  > >  `is_valid_city_coords(city_map_x, city_map_y)' failed.
>>  > >  Aborted
>>  > > 
>>  > > You can find civgame1905.sav.gz at
>>  > > <http//www.srcf.ucam.org/~gs234/civgame1905.sav.gz>.
>>  > 
>>  > This problem and two others (similar issue in packhand.c and
>>  > drawing black tiles in the citydlg) are fixed in the attached
>>  > patch.
>>  > 
>> What's up with that patch? I have the same problem and the patch
>> fixed that. The two people discussing about it both have cvs write
>> access and it has not gone into cvs. Does that mean there are bugs
>> in the patch?
> 
> Applied. 
> 
> Well I have an excuse: I didn't had a internet connection because of
> power cuts.

And I just returned to University, so I have even less time than
usual...

-- 
Big Gaute                               http://www.srcf.ucam.org/~gs234/
PUNK ROCK!!  DISCO DUCK!!  BIRTH CONTROL!!


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