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[Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset
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[Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset

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To: freeciv-dev@xxxxxxxxxxx (Freeciv developers)
Subject: [Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset unification)
From: Reinier Post <rp@xxxxxxxxxx>
Date: Tue, 2 Oct 2001 13:27:50 +0200

On Tue, Oct 02, 2001 at 10:00:24AM +0200, Daniel Sjölie wrote:

> I think there is great potential for confusion if you do something like
> the example presented with units.archers.name = "Bowmen" and
> units.archers suddenly cease to exist... Brrr... :)

But as soon as I add the /rename command to rename players (very useful
if you pick the wrong name initially) this will already happen in the
existing interface.  How do you propose to refer to players on the command
line other than by their name (or a unique prefix of it)?

-- 
Reinier


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