[Freeciv-Dev] Re: Settlers turns left calculation in GUI is wrong.
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-----Original Message-----
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
To: andreas.beckmann@xxxxxxxxxxxxxxxxxxxx
<andreas.beckmann@xxxxxxxxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx <freeciv-dev@xxxxxxxxxxx>;
bugs@xxxxxxxxxxxxxxxxxxx <bugs@xxxxxxxxxxxxxxxxxxx>
Date: Thursday, September 27, 2001 11:22 AM
Subject: Re: [Freeciv-Dev] Settlers turns left calculation in GUI is wrong.
(PR#981)
Hi,
>> - int remains, i, mr;
>> + int remains, turns, i, mr, au;
>
>What stands au for?
au == activity_units like mr == movement_rate
>Mhh what kinds of values does the term "mr ? mr / SINGLE_MOVE : 1" can
>get? Can mr really be 0? Yes this isn't in your patch and I should
This has been discussed in other mails ...
-----Original Message-----
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
To: Stepan Roh <stepan@xxxxxxxx>
Date: Thursday, September 27, 2001 4:32 PM
Subject: Re: [Freeciv-Dev] Re: Settlers turns left calculation in GUI is
wrong. (PR#981)
>> This came to my mind too. Having separate field for settler power will be
>> the best solution.
>
>Does anybody other have an option on this?
Now where we have a settler discussion:
Whenever I click on a settler doing some activity it gets stops the activity
and all turns of the activity are lost. This might happen accidently.
So we could
- save the activity, so it could be resumed. (only the same activity on the
same field)
- give it to another settler doing the same activity on the same field.
BTW, why does this information belong to the settlers and not to the map?
Andreas
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- [Freeciv-Dev] Re: Settlers turns left calculation in GUI is wrong. (PR#981),
Andreas Beckmann <=
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