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[Freeciv-Dev] Re: directional system: more magic code cleanups
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[Freeciv-Dev] Re: directional system: more magic code cleanups

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: directional system: more magic code cleanups
From: Tony Stuckey <stuckey@xxxxxxxxxxxxxxxxx>
Date: Wed, 26 Sep 2001 10:11:35 -0500

On Wed, Sep 26, 2001 at 06:39:54AM -0400, Greg Wooledge wrote:
> Now consider this one:
> 
> 0 x x . x x x .
> x 1 x x x 5 x x
> x x 2 x 4 x 6 x
> . x x 3 x x x 7
> 
> I submit that as the "best" solution for moving units in Freeciv with
> fog of war turned on.
>
> :-)

        I'm inclined to agree.  It's certainly what I do as a human player.

> (More importantly, if you're moving multiple units from A to B, then
> each one should follow a different path! [...])

        But don't break bodyguarding.
-- 
Anthony J. Stuckey                              stuckey@xxxxxxxxxxxxxxxxx
"And they said work hard, and die suddenly, because it's fun."
        -Robyn Hitchcock.


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