[Freeciv-Dev] Re: directional system: more magic code cleanups
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Raimar Falke (hawk@xxxxxxxxxxxxxxxxxxxxxxx) wrote:
> On Wed, Sep 26, 2001 at 12:36:19AM -0400, Ross W. Wetmore wrote:
> > 0 1 . . . . . .
> > . . 2 3 . . . .
> > . . . . 4 5 . .
> > . . . . . . 6 7
Consider fog of war.
0 1 x x x . . .
x x 2 3 x x x .
. x x x 4 5 x x
. . . x x x 6 7
A unit (vision radius 1) moving along the numbers leaves 8 tiles unseen
(of course, there are presumably more tiles outside this grid, but I'll
just use these 32 tiles for convenience).
0 x x x x . . .
x 1 2 3 x x x .
x x x x 4 5 x x
. . . x x x 6 7
This one leaves 7 tiles unseen. And in fact, if 5-6 is east and 6-7 is
southeast, then you could leave just 6 tiles unseen.
Now consider this one:
0 x x . x x x .
x 1 x x x 5 x x
x x 2 x 4 x 6 x
. x x 3 x x x 7
I submit that as the "best" solution for moving units in Freeciv with
fog of war turned on.
:-)
(More importantly, if you're moving multiple units from A to B, then
each one should follow a different path! But the key is to always move
diagonally whenever possible. Roguelike players also know this.)
--
Greg Wooledge | "Truth belongs to everybody."
greg@xxxxxxxxxxxx | - The Red Hot Chili Peppers
http://wooledge.org/~greg/ |
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- [Freeciv-Dev] Re: directional system: more magic code cleanups, (continued)
- [Freeciv-Dev] Re: directional system: more magic code cleanups, Raimar Falke, 2001/09/23
- [Freeciv-Dev] Re: directional system: more magic code cleanups, Ross W. Wetmore, 2001/09/24
- [Freeciv-Dev] Re: directional system: more magic code cleanups, Raimar Falke, 2001/09/24
- [Freeciv-Dev] Re: directional system: more magic code cleanups, Ross W. Wetmore, 2001/09/25
- [Freeciv-Dev] Re: directional system: more magic code cleanups, Raimar Falke, 2001/09/25
- [Freeciv-Dev] Re: directional system: more magic code cleanups, Gregory Berkolaiko, 2001/09/25
- [Freeciv-Dev] Re: directional system: more magic code cleanups, Raimar Falke, 2001/09/25
- [Freeciv-Dev] Re: directional system: more magic code cleanups, Ross W. Wetmore, 2001/09/26
- [Freeciv-Dev] Re: directional system: more magic code cleanups, Ross W. Wetmore, 2001/09/25
- [Freeciv-Dev] Re: directional system: more magic code cleanups, Raimar Falke, 2001/09/26
- [Freeciv-Dev] Re: directional system: more magic code cleanups,
Greg Wooledge <=
- [Freeciv-Dev] Re: directional system: more magic code cleanups, Raimar Falke, 2001/09/26
- [Freeciv-Dev] Re: directional system: more magic code cleanups, Tony Stuckey, 2001/09/26
- [Freeciv-Dev] Re: directional system: more magic code cleanups, Ross W. Wetmore, 2001/09/26
- [Freeciv-Dev] Re: directional system: more magic code cleanups, Ross W. Wetmore, 2001/09/26
- [Freeciv-Dev] Re: directional system: more magic code cleanups, Raimar Falke, 2001/09/27
- [Freeciv-Dev] Trigonometry of Freeciv, Gregory Berkolaiko, 2001/09/27
- [Freeciv-Dev] Re: Trigonometry of Freeciv, Raimar Falke, 2001/09/27
- [Freeciv-Dev] Re: Trigonometry of Freeciv, Raahul Kumar, 2001/09/29
- [Freeciv-Dev] Re: directional system: more magic code cleanups, Ross W. Wetmore, 2001/09/27
- [Freeciv-Dev] Re: directional system: more magic code cleanups, Raimar Falke, 2001/09/28
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