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[Freeciv-Dev] Re: [RFC PATCH] init_techs
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[Freeciv-Dev] Re: [RFC PATCH] init_techs

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To: Justin Moore <justin@xxxxxxxxxxx>, Freeciv Developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [RFC PATCH] init_techs
From: Arien Malec <arien_malec@xxxxxxxxx>
Date: Sat, 22 Sep 2001 21:20:54 -0700 (PDT)

The tech would have to exist first, which would imply that rulesets could be
loaded before game start. What happens if you load multiple rulesets, etc. I
don't know....

Arien

--- Justin Moore <justin@xxxxxxxxxxx> wrote:
> 
> > I'm sorry if this is a dumb question, but isn't pregame too early to
> > assign specific techs?  I mean, what happens if somebody does this?
> >
> > givetech greeks computers
> > set techs dune.ruleset
> >
> > The dune ruleset would (presumably) have no computers tech.  More
> > pathological examples could be constructed.  The ideal solution would be
> > to completely overhaul server configuration (which would be a good idea
> > anyway, IMO), but what is presently being pictured?


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