[Freeciv-Dev] Re: Fwd: Re: Re: Request (PR#939)
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On Thu, 6 Sep 2001, Paul Zastoupil wrote:
>
> And a new version using mystrlcpy. [shown below]
static void wall(char *str)
{
char wallbuffer[2048];
mystrlcpy(wallbuffer, str, sizeof(wallbuffer));
notify_conn_ex(&game.game_connections,-1,-1,E_MESSAGE_WALL,
_("Server Operator: %s"),wallbuffer);
}
Why is it that you need to copy the string at all? What's wrong with
this?
static void wall(char *str)
{
notify_conn_ex(&game.game_connections,-1,-1,E_MESSAGE_WALL,
_("Server Operator: %s"),str);
}
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