[Freeciv-Dev] Re: goto from Trieme with Lighthouse (PR#915)
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On Wed, Aug 29, 2001 at 05:56:13PM +0100, Gregory Berkolaiko wrote:
> > Full_Name: Thomas Strub
> > Version: 1.12.0
> > Distribution: Built from source
> > Client: Gtk+
> > OS: Linux 2.4.7
> > Submission from: (NULL) (129.13.64.202)
> >
> >
> > When using the client goto-function for a Trieme when Ligthhouse i
> > build and is useful. The goto-Function don't care about the 0% chance
> > that triemes sink.
>
> Attached is a patch suggested by Thomas, started by Raimar and slightly
> extended and tested by me. It changes functions
> ai_manage_explorer
> find_the_shortest_path
> create_goto_map
Looks good.
> I did not attempt to change find_a_direction since I don't yet understand
> how it functions and I am pretty sure it doesn't work properly as it is
> now. It might be in for some serious fixing. Right now trireme does not
> work in the exploring mode (well, it works but sinks) and the patch does
> not fix it :(
Just remove the nearland and add the same changes as in the other.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Only one human captain has ever survived battle with the Minbari
fleet. He is behind me. You are in front of me. If you value your
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-- Ambassador Delenn, "Severed Dreams," Babylon 5
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