[Freeciv-Dev] Re: goto from Trieme with Lighthouse (PR#915)
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On Mon, Aug 27, 2001 at 06:45:25AM -0700, ue80@xxxxxxxxxxxxxxxxxxx wrote:
> Full_Name: Thomas Strub
> Version: 1.12.0
> Distribution: Built from source
> Client: Gtk+
> OS: Linux 2.4.7
> Submission from: (NULL) (129.13.64.202)
>
>
> When using the client goto-function for a Trieme when Ligthhouse i build and
> is
> useful. The goto-Function don't care about the 0% chance that triemes sink.
>
> line 394 from client/goto.c
> } else if (unit_flag(punit->type, F_TRIREME) && (0
> !=trireme_loss_pct(&punit->owner, x1, y1)) && !is_coastline(x1, y1)) {
>
> the same in server/gotohand.c
> Line 774
> else if (unit_flag(punit->type, F_TRIREME) &&
> trireme_loss_pct(&punit->owner,
> x1, y1) && !is_coastline(x1, y1)) {
>
> same file Line 1035
> but i don't know how that line works ...
Good spotting. So you basically want something like the attached
patch?!
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
(On the statement print "42 monkeys"+"1 snake"): BTW, both perl and Python
get this wrong. Perl gives 43 and Python gives "42 monkeys1 snake", when
the answer is clearly "41 monkeys and 1 fat snake".
-- Jim Fulton, 10 Aug 1999
trireme1.diff
Description: Text document
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