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[Freeciv-Dev] Re: [Patch] Watchtower version 2
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[Freeciv-Dev] Re: [Patch] Watchtower version 2

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [Patch] Watchtower version 2
From: Christian Knoke <ChrisK@xxxxxxxx>
Date: Mon, 27 Aug 2001 14:11:19 +0200

Am Montag, 27. August 2001 13:27 schrieb Bert Buchholz:

>
> Up to now, following events regarding watchtowers are handled (there
> may be more to handle which I didn't see):
> - A fortress is pillaged (vr reduced)
> - A town is built upon a fortress (vr reduced)

Actually it is possible to have a fortress inside a city,
so why not have a watchtower inside? Also, to remove the
watchtower on building a city is bad, IMO.

>
> Bert
>
> PS: I'd love to check this by using the autoplay-feature, but
> seemingly, the ai doesn't build fortresses. Is that correct?

probably.

Christian

-- 
* Christian Knoke                           +49 4852 92248 *
* D-25541 Brunsbuettel                  Wurtleutetweute 49 *
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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