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[Freeciv-Dev] Re: lengthy button labels
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[Freeciv-Dev] Re: lengthy button labels

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To: Karl-Ingo Friese <kif@xxxxxxxxxxxxxxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: lengthy button labels
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 23 Aug 2001 17:29:59 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Thu, Aug 23, 2001 at 05:01:14PM +0200, Karl-Ingo Friese wrote:
> From: Karl-Ingo Friese <kif@xxxxxxxxxxxxxxxxxxxxxxxxxx>
> To: freeciv-dev@xxxxxxxxxxx
> Subject: long button texts
> 
> Hello again,
> 
> it turned out that long texts are generaly a problem. However,
> I think the discussion to solve this could be cut short if the
> translators would be aware of the problem and we could agree to
> some standards.
> 
> Even if not all buttons are of the same size, a button with the
> label "Karteneinsicht verbieten" will simply look ugly due to its
> size. I do believe that in most cases this can be shortened or at
> least split in two rows.
> 
> Solutions for this example:
> "Karteneinsicht aus"
> "Kartentausch aus"
> "K.Tausch aus"
> "Karte aus"

There was a discussion about this before. IMHO we should try the
unequal buttons first. Second I would vote for two rows. However the
layout have to be depend on the language. Or there is also possible to
just move buttons to other places.

        Raimar

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