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[Freeciv-Dev] Re: [PATCH] ai_manage_explorer splitup
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[Freeciv-Dev] Re: [PATCH] ai_manage_explorer splitup

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To: Markus Linnala <maage@xxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [PATCH] ai_manage_explorer splitup
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 22 Aug 2001 11:38:21 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Wed, Aug 22, 2001 at 12:09:30PM +0300, Markus Linnala wrote:
> 
> With this patch I split up ai_manage_explorer into 4 parts. This
> patch is only for code clarity. I tried not to alter code. At
> least according to profiler functions are called alike. And
> savegames are same.

What is the long term goal of splitting? Help to indicate hot spots
for further optimization? If a splitting occurs for whatever reason
than the new methods should have normal names and a description. This
would allows it to check the implementation.

        Raimar

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