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[Freeciv-Dev] Re: [PATCH] Corecleanup_06 has been put in incoming
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[Freeciv-Dev] Re: [PATCH] Corecleanup_06 has been put in incoming

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To: rf13@xxxxxxxxxxxxxxxxxxxxxx
Cc: "Ross W. Wetmore" <rwetmore@xxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [PATCH] Corecleanup_06 has been put in incoming
From: "Ross W. Wetmore" <rwetmore@xxxxxxxxxxxx>
Date: Mon, 20 Aug 2001 20:53:35 -0400

I'll look at the hackers guide and come up with a suitable addition :-).

I'm not sure what you mean by the "docu to timeout". Note that this is
only available in development mode (NDEBUG undefined) as an aid to testers
and as such should not be anywhere is the release version. I'm not sure
that it needs to be explained much more than in a developer guide.

Cheers,
RossW
=====

At 11:45 PM 01/08/20 +0200, Raimar Falke wrote:
>On Sun, Aug 19, 2001 at 01:54:20PM -0400, Ross W. Wetmore wrote:
>> I have dropped a consistent set of patches to the Aug-15 CVS snapshot into
>> the incoming directory along with a ReadMe attached below.
>> 
>> Subject:  [Patch4cvs] Autogame patch
>> Date:     Aug 18, 2001
>> Author:   Ross Wetmore
>> Status:   Tested
>> State:    Submitted to CVS
>> 
>> Description
>>   This adds changes to allow autogames to run at full speed, make a final
>> auto savegame and exits when done. The GAME_MIN_TIMEOUT value is adjusted
>> in DEBUG mode to allow setting a value of -1 to trigger autogame mode.
>
>I used the patch and it is nice to be only bound by your CPU. Could
>you explain the -1 in the docu to timeout? Also a section in
>freeciv_hackers_guide.txt about how to start an all ai game (with "set
>timeout -1") would be helpful. It is a question which comes up from
>time to time.
>
>       Raimar
>
>-- 
> email: rf13@xxxxxxxxxxxxxxxxx
> "Python is executable pseudocode. Perl is executable line noise"
>    -- Bruce Eckel
>



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