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[Freeciv-Dev] changing struct civ_map
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[Freeciv-Dev] changing struct civ_map

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To: Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] changing struct civ_map
From: Mike Kaufman <mkaufman@xxxxxxxxxxxxxx>
Date: Thu, 2 Aug 2001 21:46:46 -0500

what is the overall impact of changing struct civ_map?
For example, if we were to eliminate "int have_rivers_overlay" or add an 
"int inland_lakes"...

-mike


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