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[Freeciv-Dev] Re: Settler lost just after building (PR#855)
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[Freeciv-Dev] Re: Settler lost just after building (PR#855)

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To: mriser@xxxxxxx, freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Settler lost just after building (PR#855)
From: Thue <thue@xxxxxxx>
Date: Mon, 23 Jul 2001 22:31:50 +0200

On Sunday 22 July 2001 21:57, mriser@xxxxxxx wrote:
> Full_Name: Micha Riser
> Version: both 1.11.6 and 1.11 .7-devel
> Distribution: Built from source
> Client: Gtk+
> OS: linux
> Submission from: (NULL) (194.230.151.154)
>
>
> Sometimes settlers get lost just after the city has bulild it because
> the computer choses the squares in the city so that it has few
> production or food to support the settler. Though it would easily be
> possible to keep the settler with a good setting.
>
> It particularly happens when the city is build near a square that has
> high production or trade. In that case the computer uses this special
> square though the settler gets lost.
>
> I have seen this behavior first time when I used the beta 1.11.6
> version.
>
> I have a savegame which shows the problem. You can get it from
> http://www.povworld.de/settler.gz . Connect as 'human' and look at
> the city Helsinki. When the round turns the city builds a settler
> which immediately gets lost because of fame.

Patch attached.

-Thue

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