[Freeciv-Dev] Re: wrong defending unit (PR#854)
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Am Montag, 23. Juli 2001 14:37 schrieben Sie:
> On Sun, 22 Jul 2001, Christian Knoke wrote:
>
> after some meddling with the program, the conclusion is:
> settlers in a city have defence 1*1.5 = 1.5 and 20 hitpoints
> (actual internal value is defence*10 so 0.5 doesn't get lost --
> controvesrisal)
> phalanx (fortified or in a city) has 2*1.5 defence = 3 and 10
> hitpoints chariot has 3 attack and 10 hitpoints.
>
> phalanx' probability to succeed = 0.5
> settlers " " " " " = 0.51725
>
> so technically everything is ok
>
> but it's not terribly realistic.
>
> > BTW i saw it sometimes take phalanx, sometimes settler,
>
> THAT should not happen! (unless phalanx is veteran or settler is ill)
It does! --> http://www.enter.de/~c.knoke/bugs/defense3.sav.gz
But I guess the reason here is, that the chariot is veteran 8-/
You may want to check it anyway.
>
> > but in this savegame it seems to take always the settler.
>
> G.
Christian
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