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[Freeciv-Dev] Re: wrong defending unit (PR#854)
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[Freeciv-Dev] Re: wrong defending unit (PR#854)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: wrong defending unit (PR#854)
From: Thue <thue@xxxxxxx>
Date: Sun, 22 Jul 2001 20:04:40 +0200

On Sunday 22 July 2001 19:50, Christian Knoke wrote:
> With CVS 22 July 2001, GTK+, Linux i386,
>
> I just have had the following case:
>
> A city with a phalanx and producing a settler,
> is being attacked by a chariot in the very round
> the settler is finished. You may guess: the settler
> defends and wins :-o
>
> Relating to the current discussion on this, that
> can't be right.
>
> No savegame.
>
> Christian

Actually it could be right.
If the settler was a veteran and the phalanx wasn't the settler would 
be a stronger defender than the phalanx. (Remember that a settler has 
20 hit points)

-Thue


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