[Freeciv-Dev] Re: save game when civserver killed?
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Am Sonntag, 22. Juli 2001 16:21 schrieben Sie:
>
> So I was wondering whether there would be some trick to save the
> current state of the game if something goes wrong. For example some
> sort of a save-at-kill feature of the server or something external
> to tell it to do it, or to change the terminal or something of that
> kind. Well, I don't have much of ideas.
>
You may want to enter in the civserver:
$ set saveturns 1
Then it writes out a savegame every turn. It's a good idea
to start the civserver from a extra directory for the
savegames then.
> Thanks,
> Lubos
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* Christian Knoke +49 4852 92248 *
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