[Freeciv-Dev] Re: suggestion for unit movement
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On Tuesday 17 July 2001 20:31, Pablo Belluscio wrote:
> Idea/suggestion:
> Static units.
>
> Description:
> Currently, a unit with 0 movement (by design) can still move one tile
> per turn. In Civ II you could design "static" units that could be
> used as radar outposts (high sight), city shields (high defense),
> etc.
>
> How to do it:
> I am no programmer, but I think that it will not be too difficult to
> modify the motion algorithm for the units.
Are you sure that is by design? It sounds like a bug to me.
-Thue
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