[Freeciv-Dev] Units Report patch
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Here is a patch to add two useful features to the activeunits dialog:
changing all production of a unit (I submitted this one previously, but it
seems to have gotten lost in the backlog -- now I've obsoleted that) and
finding the nearest of a unit. These are both features I've wished for,
and the first is one I've used often in my own playing (the second I just
finished). The diff is from the latest cvs, so patching it in should be
no problem.
Feal free to contact me if there are any problems!
--Daniel Speyer
"May the /src be with you, always"
P.S. I included the change-production both because I had to change some of
that code for this (just a little GUI cleanup) and so that everything can
be patched in at once. You can safely ignore my previous submission.
activeunits.patch
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