[Freeciv-Dev] Re: blocked server (PR#777)
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Mon, May 21, 2001 at 07:28:24AM -0700, Carl Albert Schreiber wrote:
> Hi guys,
>
> sometimes a server is blocked, if - for what reasons ever - the
> client is not disconnected, like these two. They are like that for
> more than 2 days (look at the game number):
>
>
> civserver.freeciv.org 5551 1.11.4 Waiting 1 (game 13547)
> payers welcome 18m -
>
> civserver.freeciv.org 5553 1.11.4 Waiting 1 (game 13611)
> players welcome inactive
>
>
> This happens I think if the client crashes faster than it was able
> to 'sent an off-line' to the server - or if the net-computer in
> between did correctly transmit the disconnect to the server.
>
> May be you should install a routine that restart after fixed
> periode nobody has finished a turn (1h, or 2h or so).
>
> Carl
Thanks. The civserver.freeciv.org maintainers could address this, but
the networking code in the CVS server has changed, and I don't think
this ever happens in CVS servers. What does seem to happen is
disconnects upon map transferrals and the like, but that's not the
server's problem :-)
--
Reinier
|
|