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[Freeciv-Dev] Re: blocked server (PR#777)
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[Freeciv-Dev] Re: blocked server (PR#777)

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To: Carl.Schreiber@xxxxxx, freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: blocked server (PR#777)
From: Reinier Post <rp@xxxxxxxxxx>
Date: Tue, 22 May 2001 00:26:45 +0200

On Mon, May 21, 2001 at 07:28:24AM -0700, Carl Albert Schreiber wrote:
> Hi guys, 
> 
> sometimes a server is blocked, if  - for what reasons ever - the 
> client is not disconnected, like these two. They are like that for 
> more than 2 days (look at the game number):
> 
> 
> civserver.freeciv.org  5551  1.11.4  Waiting  1  (game 13547)  
> payers welcome  18m  -
> 
> civserver.freeciv.org  5553  1.11.4  Waiting  1  (game 13611)  
> players welcome   inactive
> 
> 
> This happens I think if the client crashes faster than it was able 
> to 'sent an off-line' to the server - or if the net-computer in 
> between did correctly transmit the disconnect to the server.
> 
> May be you should install a routine that restart after fixed 
> periode nobody has finished a turn (1h, or 2h or so).
> 
> Carl

Thanks.  The civserver.freeciv.org maintainers could address this, but
the networking code in the CVS server has changed, and I don't think
this ever happens in CVS servers.  What does seem to happen is
disconnects upon map transferrals and the like, but that's not the
server's problem :-)

-- 
Reinier


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