[Freeciv-Dev] Re: [Freeciv] Re: Trouble Staring CIV
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Kevin Stokes wrote:
>
> Thanks for everybody's help. The issue was that I had started the game
> running from the server before I had the client running. Two things would
> have made things much more clear:
Good ideas, AFAICT.
> 1.) If the message 'Connection Refused' were changed to:
>
> Connection Refused: (no server found? See README file for info)
>
> 2.) If there were a 'quick start' for laying out the steps for starting a
> single player game. IE:
<...>
A "quickstart" would be quicker than that:
1. Open a terminal window and run civserver.
2. Run the command "aifill 3" from the server to set up two computer
opponents.
3. Run civclient, and connect to the server.
4. Run the command "start" from the server.
It might even be worthwhile to create a quickstart mode for the server,
such as
civserver --quickstart
which does the above things (sets aifill 3 and starts after the first
connection) automatically; and possibly even to enable the client
to run the above automatically: "Connection refused. (No server found?
See README file for info.) Do you want to quickstart the server?" if
there is a failed connection to localhost.
jason short
- [Freeciv-Dev] Re: [Freeciv] Re: Trouble Staring CIV,
Jason Short <=
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