[Freeciv-Dev] Re: automaticly restarting script
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Tuomas Airaksinen wrote:
>
> I just use following civloop script at tuma.stc.cx:5555:
>
> #!/bin/bash
> while true; do
> echo "Civserver launched $(date)" >> my_civlog.txt
> civserver -q 500 -r my_civscript.txt >> my_civlog.txt
> done
Hmm, my civserver doesn't have this -q option. But I found that
public civservers aren't such a great idea since it's better to
run ones own server which allows one to save and restore games.
[bernhard@b freeciv-1.11.4]$ civserver -q 500
Error: unknown option '-q'
This is the server for Freeciv version 1.11.4
You can learn a lot about Freeciv at http://www.freeciv.org/
Usage: civserver [option ...]
Valid options are:
-h, --help Print a summary of the options
-r, --read FILE Read startup script FILE
-f, --file FILE Load saved game FILE
-p, --port PORT Listen for clients on port PORT
-g, --gamelog FILE Use FILE as game logfile
-l, --log FILE Use FILE as logfile
-m, --meta Send info to metaserver
-M, --Metaserver ADDR Set ADDR as metaserver address
-s, --server HOST List this server as host HOST
-d, --debug NUM Set debug log level (0,1,2)
-v, --version Print the version number
Report bugs to
<bugs@xxxxxxxxxxxxxxxxxxx>.
Bernhard
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