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[Freeciv-Dev] Re: Goto and Paradrop know about fogged cities (PR#727)
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[Freeciv-Dev] Re: Goto and Paradrop know about fogged cities (PR#727)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Goto and Paradrop know about fogged cities (PR#727)
From: Thue <thue@xxxxxxx>
Date: Mon, 9 Apr 2001 13:10:20 -0700 (PDT)

Here is one for the paradrop case.

-Thue

On Sunday 18 March 2001 13:20, Christian Knoke wrote:
> Version:  CVS of 28 Feb 2001
> System:   Linux i386 GTK
>
> Goto for Bombers and Fighters isn't
> executed if the city being attacked
> is empty, even if the city is fogged,
> and hasn't been unfogged in the current
> round. No message is given.
>
> Paradropping isn't executed if city
> is defendend, _and_ fogged. Message
> says city is defended, in this case.
>
> A probably more correct behaviour
> would be the following:
>
> The goto is executed and bomber/fighter
> stops one square before the city. Paradropping
> a paratrooper over a defended city should kill
> the unit at once.
>
> Reproducible. Savegame for testing is here:
>
> http://www.enter.de/~c.knoke/bugs/goto-knows.sav.gz
>
> Login as Mortadelo and see the city of Oss.
> Invade russian cities with paratroopers or
> bombers from nearby carrier.
>
> Christian

Attachment: paradrop.diff
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