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[Freeciv-Dev] BUG: More on goto poliline.
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[Freeciv-Dev] BUG: More on goto poliline.

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] BUG: More on goto poliline.
From: Martin Olveyra <molv@xxxxxxxxxxxxx>
Date: Tue, 27 Feb 2001 15:15:42 -0300
Reply-to: molv@xxxxxxxxxxxxx

I have recently submit a bug in where the program aborts when the poliline
falls outside the map (the "y" axis bug). I saw that it has been solved.

But now, I have observed the "x" axis bug. That is, if the poliline
crosses the limit x=0 to x=map.xsize-1, or viceversa, the goto poliline changes
its way (turns 180 degrees), I mean, the goto poliline never crosses this limit.
I think solving this would not be so trivial as the previous bug. Please show
I'm am wrong...:-)



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