[Freeciv-Dev] Re: (Non-)Smallpox server.
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Reinier Post (rp@xxxxxxxxxx) wrote:
> However, marketplaces also eat up production for maintenance.
> So it's really expensive. This means it takes some serious game time.
They have no production (shield) maintenance. They only cost 1 gold
per turn. So if your city is bringing in 2 gold (tax) already, the
Marketplace breaks even on gold and may generate extra luxury. If the
city is bringing in 4 gold (tax), then the Marketplace gives you a profit.
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