[Freeciv-Dev] Re: Client scripting
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On Mon, Jan 22, 2001 at 10:35:02PM +0100, Anders Wegge Jakobsen wrote:
> Hi!
>
> Does anybody currently work on some sort of client-side scripting? My
> unhappyness with the limitations of worklists in their current form is
> approaching the threshold for the "DO-something!"
Very good :) An option to set a worklist for *future* cities would serve
most of my own needs. Oh, and loops. ('build settlers forever')
I don't use worklists as they are now, because the only systematic
change I make is setting production to settlers in new cities.
> (TM) exception to be
> thrown. The starting point I'm looking at now, is a guile interface to
> handle city production.
IQ posted an AI client to the list last month.
> But, before I start, I just want to check that nobody else is working
> on something similar.
Raimar Falke and Chuck Casey are working on client-side AI, check out
their recent discussions here.
> /Wegge
>
--
Reinier
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