[Freeciv-Dev] Re: Civ II incompatibility for settler actions? (was: Sugg
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>
>I will just mention I like it best the current freeciv way; it is not
>realistic that you can get a road the same turn you order it. It would enable
>you to make a complete road across a continent in one turn, given enough
>settlers.
>
>-Thue
>
>
Yes, I also prefer the current way.
In civ2 I often used the following strategy against Ai:
Build a lot of cannons (4-6)
Place them in city near enemy city
Build railroad to the enemy city (this requires about 6-9 engineers)
Attack with cannons and capture city
I think that this kind of strategy is in fact cheating,
so I was really happy when I found out that this "bug"
was corrected in Freeciv. Please, do not change it!
Zamar
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