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[Freeciv-Dev] Updating cities when territory nearby is unfogged
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[Freeciv-Dev] Updating cities when territory nearby is unfogged

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Updating cities when territory nearby is unfogged
From: Thue <thue@xxxxxxx>
Date: Thu, 28 Dec 2000 00:21:09 +0100

As the title says... Previously newly discovered tiles inside the city radius 
were marked as "unavailable" until the next turn.

-Thue

Attachment: unfog_update_city.diff
Description: Text Data


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