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[Freeciv-Dev] Re: out of disk space? (PR#615)
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[Freeciv-Dev] Re: out of disk space? (PR#615)

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To: Paul Dean <Paul@xxxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: out of disk space? (PR#615)
From: Thue <thue@xxxxxxx>
Date: Mon, 4 Dec 2000 13:50:19 +0100

On Mon, 04 Dec 2000 13:41:19 Paul Dean wrote:
> Thue <thue@xxxxxxx> writes:
> 
> > It is known there is a memory leak in the windows client. It is
> > probably in windows gdk. Someone go fix. :)
> 
> Also in the gtk client.  I have 250MB of swap space and it gradually
> gets used up while playing.  I quite the client, restart and it's back
> to normal.
> 
> How do I go about tracking a memory leak?

Umm, the gtk client uses gdk, so we are talking about the same thing.
We know from earlier that the leak occurs when a unit blinks. By tracing
the calls that function makes it seems likely to happen somewhere in
client/gui-gtk/mapview.c:update_map_canvas() . And from there it seems
likely to happen in gdk_draw_pixmap(). So start by checking if that is
correct by modyfying the code there to call that function 10000 times in a
row. If the leak is there you will then know :)
Assuming that really is the problem, get the gdk source code for windows
and start looking at it :).

-Thue



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