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To: Reinier Post <rp@xxxxxxxxxx>
Cc: Freeciv developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: cheating
From: Tuomas Airaksinen <tuma@xxxxxxxxxxxx>
Date: Mon, 27 Nov 2000 21:22:43 +0200

On Mon, Nov 27, 2000 at 04:55:38PM +0100, Reinier Post wrote:
> > K'Ching!  Just had an idea.  Allow a handicap, like in golf.  You can
> > decide before the game that player X will have different research
> > speed to player Y or different foodbox size, or different number of
> > settlers to start...
> 
> I implemented part of this (nl. per-player improvement costs) almost
> two years ago.  It worked, too.  But the code never made it into the
> distribution (not enough stamina to pull it through).

Has someone kept book about patches and their commitments into cvs?
If not, I think someone should do that, to prevent forgetting (important)
patches.

And of course: this could also be made (at least partially) automatic.

-- 
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