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[Freeciv-Dev] Re: huts (PR#609)

[Freeciv-Dev] Re: huts (PR#609)

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To: neptune@xxxxxxxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: huts (PR#609)
From: Thue </dev/null@xxxxxxxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 25 Nov 2000 11:26:42 +0100

That would be the dispersion bug. This is fixed in CVS.


On Sat, 25 Nov 2000 04:03:22 neptune@xxxxxxxxxxxxxxxxxxxxxx wrote:
> Full_Name: Jason Griffiths
> Version: 1.11.4
> Distribution: Slackware binary
> Client: Both (or N/A)
> OS: linux - server running under slackware 2.0.36
> Submission from: (NULL) (
> At the start of a multiplayer game with a server on a plug-gw and four
> clients
> connecting through two machines, with two clients being DISPLAYed on two
> further
> machines - all running DIFFERENT linux distributions (1 xaw client
> a debian woody 2.2.14, running from a slackware 2.0.30 kernel, which was
> also
> running an xaw client. These two boxes were connected to the plug-gw by
> modem.
> The other two machines are slackware 2.0.36 kernels, with one machine
> running
> two gtk clients, DISPLAYing one locally and the other on the other box.
> These
> were connected to the plug-gw box via ethernet.), I found that I had an
> explorer
> on a hut from the start. However, when I moved off the hut, then back
> onto it,
> the hut icon remained, and no message got displayed. On the following
> game turn,
> I moved back onto the hut, and the same thing happened. Many turns later,
> when I
> moved a unit near that square, the square was empty. And no message about
> a huts
> contents that could be attributed to that hut came up. I have browsed
> through
> the jitterbug messages, but could find no reference to this problem, but
> I could
> be wrong about this being new - it's hard to work out which section I
> should be
> looking under in jitterbug.
> Thanx,
> Neptune.

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