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[Freeciv-Dev] [patch] AI explorer unit improvement
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] [patch] AI explorer unit improvement
From: Alain Vicet <alain@xxxxxxxxxxxx>
Date: Thu, 2 Nov 2000 18:53:07 +0100

Hi,

Here a patch to really improve AI explorer movements (explorer and friendly
unit which joined us).

improvement are :
- Coordonate unit to avoid to target the same hut
- Go on other tiles after found a hut
- fix some bugs on unit movement

This is improve unit efficiency at the beginning of the game, during the
exploring part. improvement are see-able both with hard level and default
level.

The patch must be apply to CVS from november 2

Modified files are :
./ai/aiunit.c
./common/map.h
./common/player.c
./common/player.h
./server/unitfunc.c
./server/settlers.c:  

I have other ideas to improve AI management, other patch will come soon

bye 

alain Vicet

Attachment: coordonate.diff
Description: Text document


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