[Freeciv-Dev] PATCH modified unitstacklimits
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here's the modified patch:
so if the option is set to 0 (default), no stacklimits apply and you can
put as many units on a tile as you can build. but i changed the maximum
value of the option to 256.
I'd be happy to increase it further, although i can't foresee which future
changes to the game would make stacklimits of more than 256 interesting.
marc
unitstacklimit.diff
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