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[Freeciv-Dev] Re: fortresses and combat tactics
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[Freeciv-Dev] Re: fortresses and combat tactics

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To: "freeciv-dev@xxxxxxxxxxx" <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: fortresses and combat tactics
From: peter jurcovic <hhg@xxxxxxxxxxxxxxxx>
Date: Wed, 30 Aug 2000 00:20:30 +0200

Marc Strous wrote:

> another idea in the combat system line:
> in civCTP city walls give a +4 bonus to defending units whereas fortresses
> give 150% defense bonus. this difference is very nice because of its
> realism. in early days, when units are weak, city walls are the best for
> defense. In later days, when units are stronger (it starts with the advent
> of musketeers) fortresses become the best. this is nice, because it leads
> to a shift from defending inside cities to building lines of defense
> outside cities, which is exactly what happened in history.
> it would also be a very simple way of adding some nice and historicaly
> relevant tactics to the game.
> marc

This sounds definitly interesting and I would welcome it.




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